AI Insights · Timothy · January 2022
Top 5 Gacha Games on Android in Croatia: Q4 2021
Discover the performance of the leading gacha games on the Android platform in Croatia for Q4 2021, based on data from Sensor Tower.
In the fourth quarter of 2021, the top gacha games on the Android platform in Croatia demonstrated varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top five applications, according to Sensor Tower data.
Empires & Puzzles: Match-3 RPG from Small Giant Games saw a fluctuating trend in weekly revenue, peaking at around $6.8K in mid-October and ending the quarter at approximately $5.2K. Weekly downloads ranged between 119 and 242, with a slight increase towards the end of December. Active users showed a relatively stable pattern, maintaining around 4K to 4.5K throughout the quarter.
RAID: Shadow Legends by Plarium Global Ltd experienced a notable increase in weekly revenue, reaching $4.5K in mid-October and finishing the quarter at approximately $3.9K. Downloads saw a peak of 504 in late November, while active users hovered around 1.6K to 1.7K, with a slight dip in mid-December.
8 Ball Pool from Miniclip.com showed impressive growth in weekly revenue, which surged to $4.6K by the end of December. Weekly downloads consistently increased, topping at over 5K in the final week of the year. Active users also saw a significant rise, peaking at around 24.1K in mid-December before slightly declining to 23.4K.
Rise of Kingdoms: Lost Crusade by LilithGames had a steady revenue stream, ending the quarter at approximately $3.6K. Downloads showed a downward trend, with a notable drop to 70 in late November, but slightly recovering to 151 by the end of December. Active users decreased from around 3K in late September to about 1.7K in early December, before seeing a minor rise to 2.3K towards the end of the year.
The Lord of the Rings: War from Exptional Global marked a significant increase in weekly revenue, peaking at $3.7K in late December. Downloads were highest at the start of the quarter with 3.9K, gradually stabilizing around 1K towards the end. Active users saw a growth trend, starting at 2.5K and rising to 3.4K by the end of December.
For more detailed insights and data on the performance of these top gacha games, visit Sensor Tower.